Moonlight XR is a native OpenXR game-streaming client for VR headsets, forked from Moonlight for Android. It converts a standard mono stream into stereoscopic 3D on the headset, without requiring changes to the PC or game, and can also run in standard 2D mode.
Project status
- The source appears actively maintained: its latest upstream push was about one month ago, following several updates in the preceding weeks.
- Updates have been frequent during its early development, with major versions and hotfixes appearing from August through October 2026. The longer-term cadence is not yet clear.
AI summary generated
Recent updates
v0.4
Moonlight XR v0.4 replaces the previous depth pipeline with ZipDepth as the default, adds display, picture, room, audio, and input features, and expands headset and language support. The release also includes v0.4.1 through v0.4.3 hotfixes for hand tracking, bug reports, Pico runtime and controller issues, and Quest 2 performance.
Featuresv0.3
Moonlight XR v0.3 adds an in-headset settings panel, a virtual keyboard, new 3D environments, ambilight, screen sharpening, and improved logging and interaction handling. It also changes the app identity, requiring existing v0.1 and v0.2 users to reinstall and pair again. The code adds optional eye- and hand-tracking support that the release notes do not describe.
BreakingFeaturesv0.2
v0.2 adds XR controller and hand-tracking support, screen manipulation, and selectable 360-degree environments with passthrough. It also changes the default stream resolution to 1440p and improves behavior when leaving immersive mode and handling sleep and wake.
Featuresv0.1
This initial release brings Moonlight streaming to XR headsets with passthrough support and a 3D effect. Pico 4 Ultra and Quest 3 are confirmed; support for other listed headsets is untested.
Features